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Level | 5 |
Health Points | 34 |
Armor Class | 15 |
Hit Dice | 5d10 |
Proficiency | 3 |
Spell Save DC | 8 + Prof + Wis (13) |
Spell Attack Bonus | Prof + Wis (5) |
Initiative | 4 |
Speed | 35 |
Strength | 12 (+1) |
Dexterity | 18 (+4) |
Constitution | 13 (+1) |
Intelligence | 10 (0) |
Wisdom | 16 (+3) |
Charisma | 8 (-1) |
Weapons | Simple and Martial |
Armor | Light armor, medium armor, shields |
Tools | Mandolin |
Saving Throws | Dexterity, Strength |
Athletics | |
Acrobatics | |
Survival | |
Investigation | |
Nature | |
Stealth | |
Perception |
Hunter's Mark | |
Cure Wounds | |
Ensnaring Strike | |
Hail of Thorns |
Level | 3 |
Health Points | 24 |
Armor Class | 17 |
Hit Dice | |
Initiative | 3 |
Speed | 40 |
Strength | 12(+1) |
Dexterity | 17(+3) |
Constitution | 12(+1) |
Intelligence | 3(-4) |
Wisdom | 12(+1) |
Charisma | 6(-2) |
Attack | 1d20+6 |
Damage | 2d4+Prof(3)+Dex(3) |